FROG vs Mural Girl
I don't have the skills to create a 3D model of the human body.
The little frog is up against a big but fluent mural girl!
If you remove the weak point bandage, a crack will appear in the Mural Girl's armor. And in the end...? ?
It supports touch operation, keyboard operation, and gamepad operation.
人体の3Dモデルを作る技術が無いので、こうなりました。さて…
ちっちゃなカエルが対するは、でっかいけどペラペラな壁画娘!
弱点のバッテンをひっぺがすと、壁画娘ちゃんの鎧にヒビが入ります。そして最後には…??
タッチ操作・キーボード操作・ゲームパッド操作に対応しています。
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I... The previous comment got me invested in speedrunning this game, and the game is really short, so I speedran it a bit. After what felt like half an hour, I squeezed out a 64s. Im not the best player by all means, so a 63-62s is probably possible :3
FASTEST CLEAR TIME: 69s
[Slight spoilers ahead] I love the "David and Goliath"-style character dynamic, but I feel like the order of events is a little weird. Three normal "dress-break" phases, then a top-down dodging phase, then a single extra break phase. It feels asymmetrical, like there should be more after the dodging portion, or the dodging portion should start one phase sooner. I was disappointed when the nipple covers were revealed, but the game suddenly stopped. So much erotic potential there.
I'd like to see this get revisited in the future, when your 3D skills have improved to your satisfaction. It would be fun to see this with additional dress-break phases, maybe other obstacles to dodge or even character attacks to avoid, and alternate costumes. And maybe, if you break the mural girl's clothes, parts of her start to break out of and escape the wall, and beating the game makes her a full-fledged human (giant or not).
I didn't understand anything but hey i get 97 secs